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Handbook of Undergraduate Studies 2008


Handbook of Postgraduate Studies 2008


Calendar of Governance, Legislation and Rules 2008


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INFO111: Computer Games

Computer games provide the only real example of the promise of interactive entertainment held out by modern technologies. Computer games provide a rapidly growing form of entertainment and are also used for educational and business purposes. This unit provides an introduction to the design and study of computer games. Topics covered include the history of games, the cultural and aesthetic study of games, the game development process and the use of games in education. The assessment includes a project in game modification (known in the industry as 'modding').

Credit Points:3
Contact Hours:4
When Offered: D2 - Day; Offered in the second half-year
Staff Contact: Computing and Education staff
Prerequisites:

Corequisites:

NCCWs:

Unit Designations: --
Assessed As: Graded
Offered By: Department of Computing

 
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