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2009 Course Handbook

COMP330: Computer Graphics

Computer graphics is the study of pictures generated by computers, tools used in creating these pictures, and the field of study that involves these pictures and tools. This unit introduces the mathematical foundations of computer graphics, examines how to model 3D objects, introduces techniques for creating animations, and explores how realistic scenes are rendered. Practical work involves using a graphics library, such as OpenGL, under Unix or Windows platforms.

Credit Points:3
Contact Hours:--
When Offered: D1 - Day; Offered in the first half-year
Staff Contact: Computing Staff
Prerequisites:

40cp and COMP225(P) and MATH237(P)

Corequisites:

NCCWs:

Unit Designations: Science
Assessed As: Graded
Offered By:

Department of Computing

Timetable Information

For unit timetable information please visit the Timetables@Macquarie Website.

Recent Updates

17 Oct 2008 - EDUC80P

Program title amended