2009 Course Handbook
COMP330: Computer Graphics
Computer graphics is the study of pictures generated by computers, tools used in creating these pictures, and the field of study that involves these pictures and tools. This unit introduces the mathematical foundations of computer graphics, examines how to model 3D objects, introduces techniques for creating animations, and explores how realistic scenes are rendered. Practical work involves using a graphics library, such as OpenGL, under Unix or Windows platforms.
Credit Points: | 3 |
Contact Hours: | -- |
When Offered: | D1 - Day; Offered in the first half-year |
Staff Contact: | Computing Staff |
Prerequisites: | 40cp and COMP225(P) and MATH237(P) |
Corequisites: | |
NCCWs: | |
Unit Designations: | Science |
Assessed As: | Graded |
Offered By: |
Department of Computing |
Timetable Information
For unit timetable information please visit the Timetables@Macquarie Website.